![]() ![]() The only thing that concerns me is whether the game becomes too complicated to play by adding these features. I don't know details of features such as the hangar and the editor but they sound very interesting. RROOTAGE BULLET HELL FULLSince the original TUMIKI Fighters is very simple shmup, additional new features are essential for making it up into a full game. I'm really interested in the additions to the Wii version. What do you think of the additions to TUMIKI Fighters like the Wii remote airport hangar and the ship editor. I hope it would be released also in Japan. KC: I'm glad that I was able to see my game working on the Wii. I wonder if he knew Budcat Creations was working on including many of them in Blast Works.Ĭongrats on working out a deal with Majesco! How do you feel about one of your games going mainstream? After discussing the Wii port I asked which of his other creations would he be proud to see on a console. Combined with the four distinct play styles the game has a lot of content that will last any shmup fan for a long time.Pre-E3 TUMKIKI Fighters creator, Kenta Cho, and I had a chat via e-mail shortly after Majesco officially announced Blast Works: Build, Fuse & Destroy. There are 40 levels in Rrootage, and each one is broken into five sub-levels. This is the players only hope during some of the more manic bullet waves and the usage of the shield is most important. The shield will absorb all enemy fire in it's radius and after usage it needs to recharge.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |